Archive for the ‘OpenQuest’ Category

Happy Birthday Life and Death!

Friday, November 25th, 2011

Its a year ago since I published my OpenQuest adventure Life and Death.

So to celebrate I’ve dropped the print price from $23 (£15) to (£10) and the PDF from $12 (£8) to $8 (£5) until Sunday night 23:59 GMT

Want reviews?

 

The Company now available to pre-order

Monday, October 24th, 2011

Ever wondered what it is like to jump out of an aircraft 50,000 feet above a stricken oil tanker? Or how you’d handle defusing an IED? Or what it is like standing between a visiting VIP and that sniper’s bullet? Well now you can because The Company will put you right at the centre of the action.

In The Company you play an employee of The Company – an elite independent Private Military Service Provider, a global security concern capable of dealing with any situation from a high octane firefight to the tracking down of serial killers. If you can think of it, The Company can handle it.

This 214 page Roleplaying which puts you in the boots of a member of The Company. Play a solider, a pilot, a surveillance officer or any other concept you can dream up that fits the setting.

The game uses a modified version OpenQuest, a straight forward d100 system, with extra rules to handle Guns, non-lethal weapons, mental trauma and Vehicles.

It also contains pages of World information about Trouble hot spots, terrorist organisations, and Competitors to the company. A skill-full blend of real world information, written by someone who has worked in the UK Defence industry, and game-able fiction.

Two full scenarios :

Operation Bluebeard – A seemingly straightforward mission to parachute out of a Osprey onto an oil captured by Somali pirates and rescue the crew.
Operation F.I.S.H and C.H.I.P.S – As part of a Assault Group Maximum unit protect A.I.D.S charity workers in war torn Africa.

It is now available to pre-order via indiegogo.com until December 9th. The pdf of the game is ready now and all pre-orders will get the pdf.

Prices

  • Pdf only $10
  • Softcover + Pdf $30
  • Hardcover + Pdf $40

Furthermore if the Goal of the pre-order is reached, every pre-order will get a pdf or print copy of the scenario Operation Camphor.

More information about The Company, including the first fifteen pages as a preview pdf on the D101 Games website.

Hitting warp speed to get River of Heaven done

Tuesday, August 9th, 2011

Here at D101 HQ we are really ramping it up to get River of Heaven (OQ powered hard Sci-fi) out to you by the end of the year. Playtesting is wrapping up by the end of the month, and John Ossoway (author) is picking up his pens to do the internal art.

In the meantime that powerhouse of RPG art, Jon Hodgson, has done us proud once again with this cover for the game.

OpenQuest at Big Bad Con

Wednesday, August 3rd, 2011

Big Bad Con is a con in the Bay Area , San Fransisco 7-9th October.

Ben Monroe will running the following OpenQuest game

Shadows Grey and Grim

GM: Ben Monroe
System: OpenQuest
Variations: Few
Power Level: Experienced Characters
Experience Required: None (OpenQuest is a BRP-derived fantasy game; the basics of the system can be taught quickly).
Maturity Rating: Mature Themes
Number of Players: 6
Game Length: 6 hours
Characters Provided: Provided: Yes, with room for customization.
Description:

The Thane’s son lies struck with fever and madness. The village healer says the only cure for the ailment ccan be found in the Dreadwall Forest: a place of hauntings and legend. You’ve been warned away from the Dreadwall forest since you were a child, but now must brave the dark boughs. Can you find what the child needs, or will you succumb to the terrors of the Dreadwall?

More details about Big Bad Con

 

River of Heaven playtesters needed

Wednesday, June 15th, 2011

John Ossoway is nearing completion of River of Heaven, and we need playtesters to give it a good run though.

If you want to be on the playtest email me at newt@d101games.co.uk asap :)

D101 Games in 2011 – the Year of the Wombat!

Monday, January 24th, 2011

A bit belated, but here’s a quick run down of what D101 is upto in 2011.


Wombat
The rules for Monkey were originally a fork of a system that I call Wombat, which used a single D6 as a randomiser instead of cards.  Now that Monkey is out and about, I’m working on Wombat to make it into a light weight rules-wise but immersive play-wise story telling game, that I can use as a quick in-house system for a variety of ideas I have. Currently in Alpha, but aiming for a October (Furnace release).

More http://d101games.co.uk/books/wombat/

(more…)

15% off Life and Death at Lulu.com

Monday, December 20th, 2010

Hi all,

Just got notification that there is 15% off Life and Death at Lulu.com until 15th January, use the code RESOLUTION305

http://www.lulu.com/product/13699506?cid=121810

Enjoy :D

Life and Death now available

Thursday, November 25th, 2010

The latest supplement for OpenQuest is now available to buy from Lulu.com and DriveThru

Life and Death cover, eta August

Wednesday, July 21st, 2010

Hi folks,

Just a quick one to say that Life and Death, an adventure/setting for OpenQuest, is nearly done. ETA August.

Here’s the cover by Jon Hodgson

D101 Presents “The River of Heaven”

Monday, February 22nd, 2010

It is the dawn of the 28th Century.

The Third Renaissance, or Bright Age as future historians will call it, is at its zenith.

After the catastrophic first contact with extra-terrestrial life that led to the horrific Solar System war, humanity clawed its way back from the brink and finally reached the stars. For millions of people, Earth’s sun is no more than another star in the night sky, a mote of light, a spiritual birthplace that they will never visit in their lifetimes.

It has been over a century since the Machine Civilisation gifted humanity technological marvels such as the Visser Cube, allowing wormhole travel across the vast chasms of interstellar space. Now interstellar distances grow ever shorter. How the myriad of splintered cultures view this gift varies. Some see it as a blessing, a way to draw humanity into a united whole. Others see it as a curse, robbing them of their individuality. And then there are those who would use it as a means to subjugate humanity and impose their own will upon all…

Across the river of heaven, humanity clings to a scattering of islands in a sea of stars. Players can take on a multitude of roles in this future: a crew member on an interstellar trader, a member of the mysterious Engineers’ Guild, a body-hopping Intercessionist agent – out to manipulate human cultures to its own secret ends, a Renouncer Zealot – intent on destroying Artificial Intelligence in all its forms, or perhaps one of the Reclaimers – planetary engineers dedicated to terraforming any viable planet they happen upon…

River of Heaven uses D101 games’ OpenQuest rules engine; a sleek and streamlined D100 rule set that enables you to maintain the tempo of your stories whilst keeping the rules simple and in the background.

(more…)